Dear readers and fellow roleplayers, I am currently working on 5 different modules for D&D and FAR AWAY LAND RPG :
- The curse of Dim Razul. The setting is a little village build near ancient ruins where a serpent god cult is still active, rumors about monsters & treasures attract groups of adventurers. 75 % complete
- The tower of the red sorceress. This module is full of surprises, everything is not what it seems as the red sorceress is pulling the strings, will the pcs fall into her spell ? 75 % complete
- The eldritch manor. As red eyed ravens fly through a tormented sky, the pcs are searching some protection against the terrible storm striking the land. They shold not have pushed the eldritch manor door as this experience will change them forever. 25 % complete (global plot, monsters)
- The forsaken mines. What ancient evil dwell in this abandoned silver mines ? what made the miners leave this rich ore veins to the rats ? another enigma wait to be solved by a bold group of adventurers ! 25 % complete (global plot, monsters)
- The thieves of Londol. A mini campaign set in Londol for a group of rogues working for the thieves guild of the old city. 10% complete